Ihre Kommentare
Hi,
nice work. How did you connected to KUKA.
There seems to be still a cycle time problem. If you would like I could support you, if you support me for getting it into the Professional version ;-)
Best regards
Thomas
I am sorry, but we can't provide for free support. You should learn more about Unity basics and C# scripting if you want to take full advantage of the flexibility of Unity.
Unity UI is described here:
https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/index.html
Please send us your model and I will check:
Hello,
you need to do it with a little script that takes Signal.Value and which is putting this into a Unity UI text box.
Did you checked the Align Vector in the ChainElement?
See documentation: https://game4automation.com/documentation/current/cadlink.html (in first section of the page)
You need to use FBX exporter and export it as a FBX
Hi, sorry for my late response. We needed first to support the open issues of our professional customers.
I checked your project but it seems that I don't have all data to be able to reproduce your problem. I would need your full S7 project. And you need to tell me which scene to open and what else to do to get the same problems as you do. Thanks.
Hi, I checked your example on my computer. It moves smoothly on my side´(RoboDK and G4A),
I think your started to implement your own RoboDK Interface because you did not purchased professional version - right?
It could save you some time to use G4A Professional. Please get in contact with me if you need an offer.
Ho Jacob, we have now a beta whoch is able to have the needed limits. It is currently tested by a few customers and will be released soon.
If you are interest I can send you the beta.
Best regards
Thomas
Customer support service by UserEcho
Hi,
problem was that the case of you model (the chain is rotated in global space) was not considered.
You should use the attached code for ChainElement.cs. See video how I made the setup:
97AXwaoKQi.mp4
We will integrate this into the next release.
ChainElement.cs