Your comments
We recognize that despite the significant changes made in the last release to ensure the drive fixed update sequence for cams and gears, there is still a bug affecting functionality.
After investigation, we have identified the solution. To resolve this issue, please modify the Drive script by adding !issubdrive
around line 880. This fix will also be included in our upcoming release.
Maybe a better version - the issue is when the MU is on the same level as the fixer the fixer is fixing itself at start. We are extending our example models for the next release for having more loading and unloading examples.
foreach (MU mu in mus)
{
if (mu.gameObject != this.gameObject)
if (!MUSFixed.Contains(mu))
Fix(mu);
}
Please uncomment for the moment these lines, and it should work. We are checking how to proceed with the next release:
private void Start()
{
meshrenderer = GetComponent<MeshRenderer>();
if (!Application.isPlaying)
return;
signalfixerreleasenotnull = FixerRelease != null;
signalfixerfixnotnull = FixerFix != null;
signalbockhandingovernotnull = SignalBlockHandingOver != null;
meshrenderernotnull = meshrenderer != null;
/* var mus = GetComponentsInChildren<MU>();
foreach (MU mu in mus)
{
if (!MUSFixed.Contains(mu))
Fix(mu);
}*/
}
It seems to be a bug. I am checking it. Best regards Thomas
Hier sind immer alle Versionen (über die Unity Rechnungsnummer oder unsere Rechungsnummer) herunterladbar:
https://download.realvirtual.io/download
Wenn die passenden Versionen zusammen sind muss es funktionieren. Falls ein Problem auftritt bitte melden - notfalls machen wir ein Teams Support Meeting.
Gruß
Thomas
Customer support service by UserEcho
Hi,
did you followed this:
https://doc.realvirtual.io/components-and-scripts/interfaces/plcsim-advanced#interface-configuration
Specially did you provided the path to your local Siemens.Simatic.Simulation.Runtime.Api.x86.dll and did you checked if you after starting the simulation find this dll in the streaming assets folder?
Best regards
Thomas