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0
Answered

MQTT + game4automation

Fahrul Rozi 4 years ago updated by Support 4 years ago 2

hi i have a problem with mqtt+game4automation

i buy your asset plugin


i received data from MQTT Broker,and that is json format(like screenshot)
i want to add this coordinat to 3D object(fanuc robot yellow)

can you help me?

so my goal is real robot simulation with robot on unity via MQTT

please reply soon

Image 346

Image 345

Answer
Support 4 years ago

Hi, this is possible. Some programming / scripting is necessary from your side. What kind of MQTT Asst are you using inside Unity?

MQTT interface is planned later on this year. Please understand that we can't provide for free individual support. 

You could purchase a support budget and we could do what you need within this budget.

0
Answered

Reading many inputs

Willem Van Der Gaag 4 years ago in realvirtual.io Starter and Professional updated by Support 4 years ago 2

Hi! Is it possible to acces all the inputs at the same time. I would like to write all the values of these to a file for future reference. Thanks in advance!

Answer
Support 4 years ago

You could loop through all Signal objects in a script each FixedUpdate and read Signal.Value for saving it to whatever format you would like.

0
Answered

Is it possible to make an executable game-file linked to PLC?

Toni Niemi 4 years ago in realvirtual.io Starter and Professional updated by Martin 4 years ago 7

Hey! 

I have managed to get the OPC UA -connection working with while inside Unity Editor's Play-mode, but when I try to Build into an .exe, the OPC UA -connection no more works. Is there a solution to this?

Answer
Support 4 years ago

The Upgrade Message is always there - if you can use and add OPCUA and other Professional features you are having the professional version. Will let you know when the Beta is available. B

0
Fixed

s7

konrad tschurtschenthaler 4 years ago in General Questions updated by Support 4 years ago 2

Hello

I played a little bit with the conveyor and the sensor form the starter tutorial. I noticed that if a MU is occupying the sensor and then I delete the MU either manually or with a think, the sensor continues to be occupied. In order for the sensor to be free, I first need to move the MU out of the sensor collision box and then I can delete it. In my opinion the senor shouldn't remain occupied if the MU that occupies the sensor is deleted.

0
Answered

Is it possible to write to a Bool in DB with S7. e.g. PLCInputBool to DB43.DB145.0

Neil 4 years ago in realvirtual.io Starter and Professional updated 4 years ago 2

Hello. I'm thinking it isn't possible to write to a Bool in DB, but maybe I haven't tried the right format. Any tips? Thanks.

Answer
Support 4 years ago

Hello,

writing to DBs is described here and it should be possible what you like to do:

https://game4automation.com/documentation/current/s7tcpip.html#Reading-and-Writing-DBs


I think it should be DB43.DBX145.0


0
Not a bug

g4a duplicates Script

Benedikt Scholz 4 years ago in realvirtual.io Starter and Professional updated by Support 4 years ago 1

I am building some UI Elements to write PLCOutputFloats (bool, etc) from Input fields, toggles and buttons. 

Spontaneously I am getting errors because of ambigious names for these PLCOutput classes. 

Somehow g4a duplicates the classes so I get a PLCOutputBool1.cs

Can you explain what´s wrong?

Best regards

Benedikt

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Answer
Support 4 years ago

G4A itself for sure not duplicates classes. Currently I don't know why this happens. Please delete the duplicated classes.

0
Not a bug

Import problem with Pixyz

Benedikt Scholz 4 years ago in realvirtual.io Starter and Professional updated by Support 4 years ago 1

The Import and update with the Pixyz Plugin does not work since updating to Unity 2019. The workaround you, Thomas, explained to me does not work. I can´t compare the Current and Update. The Problem is that the JT_Prop_Name does not appear in the Metada of the CAD-File. I get an error ".....is not unambigious". The Updater does not detect that the CAD-File changed during update. 

Pixyz said the plugins API will work with the next update which is going to be released around the end of February. 

Can you put that on your issue list so that it will work as soon as possible? The Updater is very important for us.

0
Fixed

Sensor "Limit Sensor To Tag" null Error

DAT 4 years ago in realvirtual.io Starter and Professional updated by Support 4 years ago 3

I have encountered a few error from sensor script:

The sensor script throws a null error when using the "Limit Sensor To Tag" function unless the parent object have a MU.

Even though I am using the "Limit Sensor To Tag" function the sensor still gets trigger by the parents objects of the object that have the tag. (Parents objects do have mesh collider attached)

Answer
Support 4 years ago

Hi Dat, I just checked. Objects wich are colliding with the Sensor must alway have the MU script on the same or in a level above the collider. This is the planned behaviour. I don't know in what combinatione exactly your problem comes up. Can you send me a simple example?

0
Completed

VR in Game4Automation

Pablo Navarrete 4 years ago updated by Support 4 years ago 1

Hello forum


I bought an Oculus Quest 2 headset last week and I would like to know if its possible to connect it to the demo of Game4Automation.

Is there any resource about how to use VR in Game4Automation?

Thanks in advance and please, try to translate the menu of the forum cause we all arent german :)

Answer
Support 4 years ago

Hello Pablo,

G4A is fully compatible with more or less all VR/AR solutions you can find for Unity.

you should follow the Occulus Documentation:

https://developer.oculus.com/documentation/unity/book-unity-dg/

Or you could use Steam - the advantage with Steam is that it works with most VR headsets on the market:

https://valvesoftware.github.io/steamvr_unity_plugin/articles/Quickstart.html

At the end, you need to integrate with all that VR Applications some standard Assets in your project and in your scene some standard components like VR Camera, Teleport and so on. You will need to deactivate or delete the G4A Camera because camera movement will be replaced by the VR application.

Maybe I will do soon an official tutorial about that. But if you follow the VR documentations and tutorials on the web you should be able to do that.

And sorry, did not notice, the forum is now also in English...

Best regards

Thomas

0
Answered

Unity Build Player Window error

Denis 4 years ago in realvirtual.io Starter and Professional updated by Support 4 years ago 8

Hello , I have errors when i trying to build player window , its works when i delete game4automation , and if i add game4automation and trying to compile i get some errors , I want to mention that I did not add the s7 interface, I did not add anything

Image 330

Answer
Support 4 years ago

Problem was solved by deleting Parts4Cad and Zip in Tools. Included ZIP is not compatible with UWP. We will change that in future.

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0
Answered

How to cancel IKPath to start another IKPath

Andreas 9 months ago in realvirtual.io Starter and Professional updated by Support 8 months ago 3
0
Answered

Compile errors on MQTT interface

MarkH 9 months ago in General Questions updated 9 months ago 7
0
Completed

What are the steps to perform the operation of an delta robot which is shown in below picture.

Kantale 9 months ago updated by Support 9 months ago 6
0
Declined

URP and post processing

Benedikt Scholz 4 years ago in realvirtual.io Starter and Professional updated by Support 4 years ago 3
0
Not a bug

Main Menu Bar Item not added

pfry 4 years ago in CADLink updated by Support 4 years ago 5
0
Not a bug

Import von .STEP mit UTF-16 codierung fehler

daniel mittermeier 4 years ago in CADLink updated by Support 4 years ago 3
+1
Answered

Robodk version with game4automation professional or game4automation OPC UA

efrensilveyra 4 years ago in OPCUA4Unity updated by Support 4 years ago 1
0
Started

Share-Space for custom Behavior Scripts

carHock 4 years ago in General Questions updated by Support 4 years ago 2
0
Completed

OPCUA

reem elshenawy 4 years ago updated by Support 4 years ago 1
0

Unable to Create New Material Mapping

pfry 4 years ago in CADLink updated 4 years ago 1
0
Answered

Multiple node to subscribe OPC UA

exiatec sb 4 years ago in OPCUA4Unity updated by Support 4 years ago 3
0

S7 interface DB write bug

Дмитрий Мурашов 4 years ago in General Questions updated by ctbenergy 4 years ago 1